Andreas graduated from the Character Animation program at the Animation Workshop in Viborg in 2011. In 2014 he started company BlastLine as a freelance concept artist, and worked as an art director in the indie game development studio Amazu Media. Here he met Jannick in 2015. In 2017 they renamed Blastline to Vizlab Studios. Together they reformed the studios workflow and refined how they approached working together with clients. They found success and can boast with clients from both the private and public sector, within games, VR, concept art and other creative projects.
Andreas is the lead artist and responsible for concept development and 3D modelling at Vizlab Studios.
Jannick Hynding Lund
Jannick graduated from the IT University in Copenhagen in 2015 with a masters degree in game design. He worked at Amazu Media as a game designer on the game The Light Apprentice, where he met Andreas. The two later went on to work together again at Noisy Neighbours.
Andreas and Jannick worked so well together in those companies that they decided to create their own studio. At Vizlab Studios Jannick manages the studio projects and clients, as well as doing game design, game development and programming, for different creative projects and VR-experiences for Vizlab Studios clients.
Vizlab Studios is a B2B development studio, developing VR educational games as well as providing services to the game and film industries, including; concept art, world building, prototyping and VR.